I've been tinkering with 2D and 3D digital art since 2001, for the most part keeping it a hobby with the occasional commission.
Regarding 3D, I'm pretty traditional and typically enjoy subdivision modeling rather than sculpting (the current trend). While necessity dictates that I need to do more sculpting for future detailed artwork, the stubborn side of me doesn't want to ;)
I won't be taking commissions even if my artwork is good enough, so don't ask!